
Interlude: You need to copy the DDS-Viewer into the folder „c:\program files“ so it works. This of course is way more descriptive than the hexadecimal values. Now the resource names and tags are shown in the resource list.

Mark the checkboxes for „Display: Names“ and „Tags“ so you can better see what resouces you have in the package. Start s3pe and open the package you just saved in s3oc. In this step we will substitute the texture. This way you have all things at one place and will not loose track. I would recommend now to create a working folder for the new object where we will gather all needed files and resources. Pick a name for your project and save it in the next window, then click "Ok". Next we start the cloning process with a click on "Clone of Fix." in the bottom right, and then in the Options window click on "Start". We will clone a painting for this tutorial – a poster to be precise – scroll down until you see the entry "PaintingGoth" and mark it with a left click. S3oc starts to list the objects it knows under the chosen category. S3oc has 9 categories which objects are stored under, for now we will use "Normal Objects". This is important, since the nick is used for the generation of unique object Ids.Īfter that you start the cloning via the menu entry "Cloning". Now you enter your creators nick under "Settings → Creator Name". You do this via the menu entry "Settings → Game Folders". THIS SECTION IS OUT OF DATE AND USES AN OLD VERSION OF THE CLONER - SOME INTERPRETATION IS REQUIRED FOR USE WITH THE CURRENT VERSIONįirst we check that soc3 has located where Sims 3 is installed.
#RECOLOR PAINT.NET SOFTWARE#
You will need DDS-plugins for your software of choice to import and export DDS-files.
#RECOLOR PAINT.NET PRO#

You will need basic knowledge about computers, Windows and graphic editing. To try this is your choice, but you do this on your own responsibility.Įven if the approach shown here is not really complex (main action is to just change one packages-resource), a beginner may be overwhelmed. Further you should be absolutely clear about the fact that custom created objects may take the game into an incoherent state which may lead to it no longer being playable. Because of that I want to point out explicitly that the way to do this may change. Important: Modding of Sims 3 is in a very early stage and the software used is highly experimental.
#RECOLOR PAINT.NET HOW TO#
This tutorial shows you how to clone a painting and how to replace the original picture with your own.
